Global Drop System
Overview
The Global Drop System is a server-wide mechanic where every monster in every map has a chance to drop rare and valuable items. This system operates independently from normal monster drop tables and provides additional rewards for players across all hunting activities.
System Mechanics
Drop Rate:
Fixed Rate: 0.01% for all monsters
Consistency: Same drop chance applies to every monster regardless of type, level, or map
Important Rules:
Universal Applicability: Works on all monsters across all maps
No Bubble Gum Effect: The drop rate is NOT affected by Bubble Gum or any other drop rate increase items
Direct Inventory: Dropped items go directly into your inventory (do not appear on the ground)
Global Drop List
All items below have an equal 0.01% drop chance from any monster:
Item Name
Light Ticket
Mithril Bag
Bloody Branch
Blacksmith Blessing
Zelunium
Shadowdecon
Yggdrasil Berry Box (10)
HE Battle Manual
HE Bubble Gum
Old Card Album
Safe Refine +7 Armor
Safe Refine +7 Weapon
Guyak Pudding
Charm of Happiness
Convex Mirror
Cooked Nine Tail's Tails
Dragon Breath Cocktail
Hwergelmir's Tonic
Immortal Stew
Steamed Desert Scorpions
Grilled Corn
Honey Pastry
Oriental Pastry
Life Insurance
Pretzel
Mining Supplement
Tips & Notes
Always Hunt: Since any monster can drop these items, continuous hunting maximizes your chances
Inventory Management: Keep some inventory space free as items go directly to your inventory
Stackable Items: Some global drop items are stackable, making them inventory-efficient
Valuable Resources: Many of these items are rare crafting materials, consumables, or premium items
Additional Information
The Global Drop System is designed to reward persistent players and add excitement to everyday hunting. While the drop rate is low, the universal nature means that the more you hunt, the better your chances of receiving these valuable items.
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